NVIDIA's cuda-oxide Wants GPU Kernels Written in Rust
NVIDIA's NVlabs released cuda-oxide v0.1.0 on May 7, an experimental compiler that takes standard Rust and emits NVIDIA PTX directly — no CUDA C++, no DSLs, no foreign language bindings. The pipeline goes through a custom rustc codegen backend and a Rust-native MLIR-like IR called Pliron. Alpha-stage and Linux-only, but it signals where NVIDIA thinks GPU kernel development might eventually land.
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